01-24-2008, 12:18 AM
Hello all,
It seems in our modern calculator world, we (collective, as all of those who have ever programmed calculators) have been able to develop all we can in games, math aid programs and other various miscellany. What hasn't been done yet? What is the original idea for the 68ks that has not been touched upon? It seems when I look at the new programs over at ticalc.org, they are all somewhat rehashes of old ideas. We need something utterly original (not including games) that can make a large impact on the 68k series, as an essential. This is only my opinion, so I leave you with two questions. My main point, as listed in the title, and second, should there even be more ideas for the 68ks? Remember that this can apply to all classes of calculators if it must, but focuses on the 68k series, since it has been recently underdeveloped but for games.
It seems in our modern calculator world, we (collective, as all of those who have ever programmed calculators) have been able to develop all we can in games, math aid programs and other various miscellany. What hasn't been done yet? What is the original idea for the 68ks that has not been touched upon? It seems when I look at the new programs over at ticalc.org, they are all somewhat rehashes of old ideas. We need something utterly original (not including games) that can make a large impact on the 68k series, as an essential. This is only my opinion, so I leave you with two questions. My main point, as listed in the title, and second, should there even be more ideas for the 68ks? Remember that this can apply to all classes of calculators if it must, but focuses on the 68k series, since it has been recently underdeveloped but for games.
